Shoot the fuck up

My job at shoot the fuck up

  • Develop a full game demo in the space of 3 days.

  • Create a dynamic AI with differents dificulty modes and settings.

  • Build a local multiplayer system so the fun can be doubled!.

  • Pooling systems so the performance won’t stop your PC.

  • Dinamic physics for the shooting mechanic.

  • Use of DoTween and Unitask to be sure that the game feels Juicy

  • Did I say this was donde in 3 days while I was still working FT?.

  • Give it a like and I will make it online multiplayer.

A simple space ship shooting game made to show what can be done in just a couple of days using unity.

This includes: AI development, Local multiplayer system, Matchmaking, etc…

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Kluest (Unity)

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Dr.Loop (Unity)